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Portable Worldweaver DX Studio Comercial PRO 3.2.7

DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a realtime 3D engine and a suite of editing tools, and isthe first product to offer a complete range of tools in a single IDE. The system includes both 2D & 3D layout editors, and allows full javascript control of everything fromchanging the background to editing meshes in realtime. Using DX Studio you can build complete realtime interactive applications, simulations or games, for standalone use or forembedding in other Microsoft Office/Visual Studio applications. The engine behind DX Studio uses DirectX 9.0c to make the most of 3D graphics hardware acceleration, and includessupport for the latest pixel and vertex shader effects found on the more powerful 3D graphics cards.
3D Modelling
For making simple objects, the DX Studio modeller includes tools forshape extrusion, lathing, face splitting, vertex and edge manipulation, uv mapping, and boolean operations (where you add/subtract shapes to form new ones).
Visual Scene Editing
The DXStudio 2D and 3D editors can be used to build interactive layers and sequences, which are combined to produce a complete interactive document. The top level editor can be used just todrag and drop scenes together at a high level, or can ‘drill down’ to edit 3D and 2D scenes.
The integrated 2D and 3D editors let you bring together your models, environments, soundsand effects into a scene and define how it all behaves. As you edit, you can see exactly how the final scene will look with full shadows, perpixel lighting, and antialiasedfonts.
Lighting and Shadows
DX Studio features both fixed function rendering for legacy systems and a full perpixel lighting model for more recent graphics cards. You can choosewhether to prebake your shadows into a second channel, generate baked shadows when lights move, or have completely runtime shadows. You can also mix and match to provide the bestspeed/quality for your application.
Controls and Modules
For true rapid application development, nothing beats reusable components, and controls and modules in DX Studio provide thisfor 2D and 3D respectively. A control behaves like a scene, but you expose properties and methods that will be picked up by a parent scene and hide all the internal workings. Someuseful controls and modules have been put in the library to help get started.
Background Loading
One of the most powerful features in the engine is the ability to load resources suchas meshes, materials, and controls in the background without interrupting playback. This can put an end to loading screens during play, and allows for exploring worlds of unlimitedsize.
HD Video Streaming
Version 3 introduces Ogg Theora video streaming. Just convert your MPEG or AVI movie to OGV using the free tool, and upload it to a web server. DX Studio canstream any number of movies into a scene without having to download the whole file first.
SOAP and OLEDB Clients
You can pull in and write back data over HTTP using DX Studio’sintegrated SOAP client, or access databases directly with the OLEDB client. Many commercial websites now expose SOAP services making it easy to pull live content into your DX Studiodocuments.
Physics
DX Studio abstracts the physics engine for your documents so you can select to use either Bullet or PhysX behind the scenes. You can build physics hulls for yourobjects either with simple primitives or use model faces directly. Supported features include rigid body dynamics, pivots, cloth, vehicle and charactercontrol.
Documentation
Documentation is integrated into the editor just hit F1 with the mouse over any control or form to bring up a relevant page. The online Wiki is packed withtutorials and demos, and is open for experienced users to add their own entries.
Community
DX Studio has a strong and lively developer community, and sharing of assets and code via theforums and online library is encouraged. The community isn’t hidden away until you buy why not check out the library and forums now!
Terrain Generation
For quick generation of outdoorenvironments, DX Studio includes a tool to build terrains using procedural generation. You just set which textures to show at which heights and trigger the generator.
If you need tomanipulate vertices at runtime, morph targets allow you blend different meshes together at vertex level. This is particularly useful in facial animation, where you can define a baseface position and additional positions for raised eyebrows, smile, etc. You can then blend proportionally to multiple targets at once, e.g. smile 50%, raise eyebrows80%.
Scripting
Once you’ve set up your scene in the editor, you can bring it to life with standard javascript. The script editor features a type sensitive autocomplete and codevalidation to speed up development.
Customisation
We don’t tie you into using our viewer the files produced by DX Studio use standard XML to describe the entire scenes. The files alsocontain all the resources needed to display the 3D world, compressed into the same file using standard ZIP compatible algorithms. There is no proprietary binary format so your data isnever locked away.
Features of Professional Edition:
Visual development environment with docking window support
Integrated scene, mesh, bitmap and sound editors
Context sensitivejavascript source editor
Instant preview
Player plugin support with full access to the DirectX interfaces
Pixel and vertex shader effects
Unlimited complexity
Import common 2D/3Dmedia formats (including X, 3DS, OBJ)
Compressed wave file support (WAV, OGG, MP3)
Streaming video support (MPG, AVI)
Export models to other packages
Link to other players over anetwork
Integrated database client
Fast C++ based player in both EXE and DLL forms
Embed DX Studio documents in a web page, Office document or Visual Studio application
Royaltyfree distribution
Ability to customize and rebrand player
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http://hotfile.com/dl/27103594/6442874/Portable_DX_Studio_Comercial_PRO_v3.2.7.rar

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